Ratatan Kickstarter Ends With Over 10 Times Initial Goal
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Ratatan Kickstarter Exceeds Initial Goal by Over 10 Times



Ratatan Kickstarter Raises Over 10 Times Its Initial Goal, Hitting 22 Stretch Goals

The highly anticipated Ratatan Kickstarter campaign has successfully wrapped up, surpassing all expectations by raising a staggering $1,504,439. The initial funding goal was achieved within the first hour, foreshadowing the immense success that was to come. With the project hitting over 10 times its initial goal, the Ratatan team has a lot to celebrate.

Ratatan: A Project with Ambitious Stretch Goals

Ratatan’s Kickstarter success can be attributed to its impressive stretch goals, which were outlined during the campaign. The team expressed their gratitude towards their backers on Twitter, acknowledging that their contributions were instrumental in achieving these goals. Let’s take a closer look at some of the exciting features that Ratatan will now include:

  • An online mode that allows players to connect and engage with others in a multiplayer setting.
  • Ports for popular gaming consoles such as PS4, PS5, Nintendo Switch, and Xbox Series X|S, increasing accessibility across various platforms.
  • Introducing engaging and entertaining minigames that add depth and variety to the overall gaming experience.
  • A collaboration with the renowned composer David Wise from Rare, promising an exceptional musical backdrop for players to enjoy.
  • The inclusion of chiptunes, offering a nostalgic and retro soundtrack that pays homage to classic gaming.
  • Language support for French, Italian, German, and Spanish, catering to an international audience.
  • An additional rarity level for in-game items, adding an extra layer of excitement and collectability.
  • Blico, the beloved voice actor of Patapon in the Patapon series, lending their talent to Ratatan.
  • A secret ending, promising an intriguing conclusion to the game’s storyline.
  • Orchestrated music, elevating the overall audio experience with a grand symphonic arrangement.
  • The ability to customize Fortrun, the ship that faithfully accompanies characters on their journey.
  • A challenging hard mode that tests players’ skills and offers a greater sense of achievement.
  • Fireworks that light up the sky, creating a mesmerizing spectacle and enhancing the game’s atmosphere.
  • A “collectopedia” that encourages players to discover and collect unique in-game items, fostering exploration and discovery.
  • Language support for Chinese and Korean, expanding Ratatan’s reach to more players around the world.
  • Extensive customization options for Cobuns, the endearing little eyeball characters, and Ratata, the main units, allowing players to personalize their gaming experience.
  • The introduction of Dark Ratatans, intriguing and enigmatic creatures that add a darker twist to the game’s narrative.
  • A “backer vote” that allows the community to take part in shaping certain aspects of the game, fostering a sense of ownership and collaboration.
  • A collaboration with Tsutomu Kouno, the visionary designer behind LocoRoco, promising a unique fusion of creativity.
  • A collaboration with Keiichiro Toyama, known for directing iconic games such as Silent Hill, Siren, and Gravity Rush, bringing his distinctive style and storytelling to Ratatan.
  • Base and room customization, giving players the opportunity to create their own personalized spaces within the game.
  • The inclusion of playable Dark Ratatans, allowing players to experience the game from a different perspective.
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Despite the overwhelming success of the campaign, there was one stretch goal that was not achieved. The goal to include Dark Ratatan pets fell short, with a funding amount just shy of the $1,543,442 necessary. However, Ratata Arts has not provided an update on the release window, but fans can still anticipate the game’s launch in April 2025.

A Glimpse into the Future: Ratata Arts Roadmap

With the Ratatan Kickstarter coming to a triumphant close, Ratata Arts has shared a roadmap that outlines their plans leading up to the game’s release in 2025. While most of the details pertain to behind-the-scenes work, it provides a sneak peek into what Ratata Arts will be focusing on in the coming years.

It is important to note the stark contrast between Ratatan’s success and the failure of another ambitious Kickstarter campaign, Project Rap Rabbit. Project Rap Rabbit aimed to rejuvenate the beloved Sony franchise PaRappa the Rapper and featured key creators from both PaRappa and Gitaroo Man. However, despite the impressive lineup of talent, the campaign only managed to raise $207,605 out of a $1,098,700 goal.

With Ratatan’s record-breaking Kickstarter campaign and its multitude of exciting stretch goals, gaming enthusiasts have a lot to look forward to. Ratata Arts has demonstrated their commitment to delivering an exceptional gaming experience, and fans eagerly await the release of Ratatan in April 2025.




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Written by Corey McNamara

Corey has a great love for MMORPGs", a deep dive into the social dynamics of online gaming. He is a frequent speaker at gaming conventions and a champion for inclusivity in the industry.

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