Vampire: The Masquerade Releases This November: Gamescom Hands-On
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Gamescom Offers Hands-On Experience with Vampire: The Masquerade, Set to Release in November

**Vampire: The Masquerade – Justice Release Date Announced for Quest and PSVR 2**

Fast Travel Games has revealed that their highly anticipated single player RPG, Vampire: The Masquerade – Justice, will be launching on November 2 for Quest headsets and the upcoming PSVR 2. Following a hands-on demo at Gamescom, excitement for the game is growing among VR gamers.

Priced at $29.99, Vampire: The Masquerade – Justice continues Fast Travel’s commitment to delivering immersive single player campaigns in VR. It follows in the footsteps of their successful title, Wraith: The Oblivion – Afterlife, released earlier this year. Both games are set in the World of Darkness universe and offer first-person, single player experiences, setting them apart from other recent Fast Travel releases. However, while Afterlife focused on survival horror, Vampire takes a different approach, offering a more traditional stealth RPG experience in a VR setting.

The game’s trailers and hands-on experience at Gamescom have revealed that Vampire draws inspiration from the popular Dishonored franchise, adapting its stealth mechanics into a VR format. This integration has been executed well, with Fast Travel Games implementing their own unique twists to make Vampire feel like a fresh and exciting experience. The art direction is visually stunning, capturing the essence of the well-known Italian city of Venice, which serves as the game’s setting.

Vampire allows players to embrace their inner vampire as they navigate a linear narrative campaign as a member of the Banu Haqim clan. The game offers a range of play styles, from stealthy blood-sucking to more aggressive approaches. Optional objectives encourage pacifism or completing levels undetected, adding depth and replayability to the game.

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The gameplay revolves around completing missions and evading or engaging enemies. The player has access to a Blink-like dash ability for swift movement, a Detective Mode-esque feature for scanning areas and revealing obstacles, and a wrist-mounted crossbow for long-range attacks. These tools, combined with the ability to pick up and throw objects to distract or attract attention, provide a solid foundation for stealth gameplay.

One standout feature of Vampire is the blood-sucking mechanic. Players can grab enemies from behind and drain their blood, which fuels the use of powerful vampiric abilities. The game also offers the option to feed on rats instead of humans, catering to players who prefer a more compassionate approach.

While the demo build showcased a promising VR stealth experience, there are still some unanswered questions. The game’s longevity relies on a variety of tools and level designs to keep each mission feeling fresh. Additionally, performance on the Quest 2 headset was mostly solid but did exhibit occasional jitteriness and imprecise aiming.

Despite these minor concerns, Vampire: The Masquerade – Justice offers a compelling and immersive VR campaign experience. With its release scheduled for November 2, fans can already pre-order the game on Quest and PSVR 2.

In conclusion, Fast Travel Games has once again delivered on their commitment to providing engaging and substantial single player campaigns in VR. Vampire: The Masquerade – Justice promises to be a welcome addition to the genre, offering players the chance to sink their teeth into a thrilling stealth RPG experience.

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Written by Colin Cassidy

A game developer turned writer, Colin insights into the world of indie game creation have inspired many. His memoir, "Code to Canvas", recounts his journey from coding to storytelling.

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